In a video game, the player ventures into the minds of dangerously insane patients at an asylum. The goal of Psychonauts is to resolve their conflicts and save the little kids whom they are threatening. Tim Schafer, the game’s creator, told producer Jonathan Mitchell that his best ideas came from a college course on dream interpretation. But why is he so fixated on bunnies?
There is no paywall on the story you just read because a community of dedicated listeners and readers have contributed to keep the global news you rely on free and accessible for all. Will you join the 319 donors who have supported The World so far? From now until Dec. 31, your gift will help us unlock a $67,000 match. Donate today to double your impact!