In a video game, the player ventures into the minds of dangerously insane patients at an asylum. The goal of Psychonauts is to resolve their conflicts and save the little kids whom they are threatening. Tim Schafer, the game’s creator, told producer Jonathan Mitchell that his best ideas came from a college course on dream interpretation. But why is he so fixated on bunnies?
The story you just read is not locked behind a paywall because listeners and readers like you generously support our nonprofit newsroom. If you’ve been thinking about making a donation, this is the best time to do it. Your support will get our fundraiser off to a solid start and help keep our newsroom on strong footing. If you believe in our work, will you give today? We need your help now more than ever!