The SimCity of Tomorrow

SimCity is a rarity among video games.  It’s one of the longest lasting franchises in the business, and there’s nothing to blow up.  In SimCity, you play the role of mayor-cum-urban planner. You create a city from scratch, and it’s populated by simulated people called Sims. The latest version, SimCity: Cities of Tomorrow, takes a sci-fi twist.  The futuristic tech in the game is based on real ideas in development. Like sewage sanitizers. “We’re going to go there,” says Jason Haber, who co-designed the game. “At some point in future it’s going to be accepted that you just sanitize the sewage and you have more drinking water.” The mag-lev train in Cities of Tomorrow is based on the high speed Hyperloop proposed by Elon Musk, owner of Tesla Motors. And the game includes a drone system that looks an awful lot like Amazon’s Prime Air, which Amazon founder Jeff Bezos announced about a month after the game came out.

As the mayor, you have to choose between two different paths in Cities of Tomorrow. You can anchor your city around a private company called OmegaCo, which cranks out cheap products and pollutes the environment. Players may see it as a necessary evil. “All of the sudden you’re like, whoa, I have to have OmegaCo in my city or it will fall apart!” Haber says. You can also build your city around The Academy, a hub of green innovation. Or you can mix and match. But Haber found the dystopian city was a bigger hit with gamers. He thinks that’s likely because the bad guys get to have more fun. “That shows you the nature of what it’s like to play a game,” Haber says, “and be able to have that fun space to play with.”

Sign up for our daily newsletter

Sign up for The Top of the World, delivered to your inbox every weekday morning.